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News

Update 1.187 – Major Overhaul of Multiplayer
- July 19, 2018

Update 1.186 – Major Overhaul of Visuals, Audio and Wheels
- February 2, 2018

Update 1.185 – Major Physics Overhaul
- Nov 17, 2017
Update 01.024 – It's raining meteorites!
- Apr 03, 2014


Update 01.023 – Cargo Ships, Energy is drawn from Solar Panels before Reactors, Increased Jetpack Speed
- Mar 27, 2014
Space Engineers - Survival Mode and Multiplayer Milestones Reached
- Mar 24, 2014


Update 01.022 – You asked for solar panels... here they are!
- Mar 20, 2014


Official Survey - How do you play Space Engineers?
- Mar 18, 2014


Marek’s dev-blog: Space Engineers - "Survival mode" update
- Mar 13, 2014


Marek’s dev-blog: Space Engineers - "Survival mode" update
- Mar 13, 2014


Update 01.021.024 – Survival mode, New Game Scenarios, New music and sounds
- Mar 13, 2014


Update 01.020.005 - New sounds, synchronized small floating objects in Multi-Player, Refinery sends items into Assembler
- Mar 03, 2014


Space Engineers - 250,000 copies sold
- Feb 25, 2014


Update 01.019.010 - Synchronization of inventory in Multiplayer, Player's name tag, Disable headbob
- Feb 24, 2014


Update 01.018.021 - Custom colors, Gravity generator range settings, Construction deck, Multiplayer synchronization of ship systems
- Feb 17, 2014


Update 01.017.010 - Multiplayer chat, Heavy Armor damage resistance, Ammo models and items
- Feb 04, 2014


Update 01.016.006 - Heavy Armor and Multiplayer Fixes
- Jan 28, 2014


Marek’s dev-blog: Space Engineers - development update 1/27/2014
- Jan 27, 2014


Update 01.015.013 - Multiplayer!!!
- Jan 16, 2014


Marek’s dev-blog: Space Engineers Sound Design
- Jan 14, 2014


Update 01.014.010 - Updated world generator, added parameters for lights and drills, functional doors
- Jan 09, 2014


Update 01.013.007 - Refinery and Assembler
- Jan 02, 2014


Update 01.012.002 - Small ship gatling gun and rocket launcher
- Dec 26, 2013


Video Interview at Keen Software House studio
- Dec 20, 2013


Update 01.011.006 - Warhead blocks
- Dec 19, 2013


Update 01.010.008 - Advanced Rotor Settings
- Dec 12, 2013


Update 01.009.007 - 64-bit version, large and small motor block "Rotors"
- Dec 05, 2013


Update 01.008.004 - Drill for small ships and astronaut
- Nov 28, 2013


Space Engineers – One Month of Early Access
- Nov 25, 2013


Update 01.007.005 - Beacon blocks and copy/paste/delete
- Nov 21, 2013


Update 01.006.009 - Symmetry Mode, Inventory, Jet pack and Max Speed
- Nov 14, 2013


Marek’s dev-blog: Space Engineers sold 100,000 copies in its first 3 weeks
- Nov 14, 2013


Update 01.005.002 - Magnetic landing gears
- Nov 06, 2013


Update 01.004.011 - Corrupted files during saving, modding 3D models, red gizmo for removing
- Nov 11, 2013


Marek’s dev-blog: 7 Days Later
- Oct 30, 2013


Update - 01.003.007 - Steam Workshop: Share your creations with the Community
- Oct 25, 2013


Update 01.002.014 - Experimental support for much larger worlds, localization
- Oct 23, 2013


Space Engineers – Released on Steam Early Access
- Oct 23, 2013


Marek's dev blog: Development update for 9-10/2013
- Oct 23, 2013


Prelaunch Test-run Announcement - Get Space Engineers Before Oct 23
- Oct 16, 2013


Marek’s dev blog: Every “space engineer” should see Gravity in IMAX
- Oct 08, 2013


“Crash Test” video released & Early Access date announced
- Oct 01, 2013


Marek Rosa dev blog: Answers to some of your questions #1
- Sep 25, 2013


Marek Rosa dev blog: Artificial Gravity in Space Engineers
- Sep 17, 2013


Marek Rosa dev blog: Space Engineers announced and development details
- Sep 09, 2013


"Space Engineers" announced - a new sandbox game from Keen Software House
- Sep 09, 2013